Product design leadership for devices people trust with their hands.
From surgical robotics to smart kitchen appliances — I lead UX and product design for medical devices, consumer hardware, and the regulated, high-stakes interfaces in between.
What I do
Design leadership across physical and digital products — plus a specific service born out of solving it for real, at scale.
UX & Product Design
End-to-end design leadership for physical and digital products — research, information architecture, interface design, and the judgment calls in between. Comfortable in regulated, high-stakes environments.
UX Consultancy & Training
Advisory work for teams building complex or regulated products, informed by ISO 13485-aligned process. Also available for UX design lecturing and workshops.
Design Systems
Built from scratch to fix a real, recurring problem — designers hopping between products and landing on a different blue every time. I work with companies and clients across MedTech, Consumer Electronics, and Digital Services who need the same thing: foundation audits, atomic system architecture, cross-brand governance, and team handover.
Selected work
Three companies, three very different products — one way of thinking about interfaces people rely on.
DePuy Synthes
Interface design for robotic-assisted knee surgery, surgical device control, and a custom implant planning service — plus the design system built to hold it all together.
SleepHub
Rebuilding a sleep device's interface from a jarring, generic prototype into a calm, single-tap experience — under real production deadlines.
SharkNinja
Current work on indoor heated kitchen products, including the Glass Dual Zone Air Fryer. Full case study in progress.
“I think of this service like a meal prepared by a Michelin-starred chef: the user shouldn't need to touch the ingredients or the method. What they can do is choose what suits their taste.” On information architecture — DePuy Synthes, Tangram case study
About
I've been a product designer since "product" meant something you could hold — injection moulded, machined, put on a shelf. I still design and make furniture for pleasure. Professionally, over twenty years, I've moved from physical product design into UX — and now work across both, because the best hardware experiences need each to be designed with the other in mind.
I'm an empathy-driven, research-led designer. That's not a slogan — it means every interface I ship has been through real usability and human factors thinking before it reaches a surgeon, a home cook, or a patient.